Last Stop Badges

Last Stop Badges

Track official Last Stop badge requirements for travel, combat, crafting, teamwork, secrets, bosses, and endings without inventing hidden conditions.

4 guides
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Badges guide hub
ProductLast Stop [Beta] by The Hidden Route, Roblox Place 85967844112283 VersionEnabled Roblox badge names and descriptions checked 2026-09-18; progress UI and award behavior require live verification PlatformRoblox

Last Stop has official Roblox badges for distance, solo and team travel, zombie kills, bosses, crafting, sales, vault value, revives, reputation, secrets, endings, and unusual challenge runs. The badge directory is the strongest public source for the exact goal wording. It does not explain every counter, reset rule, party-credit rule, or reward, so this hub separates the published condition from the parts that still need a current server test.

Choose a badge track

Travel

Official series: Traveller I–VI at 100, 250, 500, 1,000, 2,000, and 4,000 Km.

Special runs: Solo Pro and Team Player each require 80 Km under a stated party condition.

Plan travel badges

Combat

Zombies: Entity Slayer milestones at 100, 500, and 2,000.

Bosses: Fred, Anubis, and Dracula have named objectives.

Plan combat badges

Secrets and social goals

Routes: Hospital, Detective Jack Hollow, Noodle, and consecutive Oscar Reed bids.

Team play: revives and positive reputation votes.

Open secret checklist

Crafting and economy

Crafting: 25, 150, and 500 Workbench items.

Economy: lifetime sale totals and a vault-value target.

Open crafting checklist

Read the wording before planning the run

A short condition can contain an important qualifier. Solo Pro requires 80 Km without other players in your team. Team Player requires 80 Km with a full team of four. God Slayer says to be the one who defeats Anubis, making final-hit ownership a reasonable issue to test. The Fred cure badge requires the Cure Potion and an ending without killing him, while the defeat badge requires a kill at the last stop.

Copy the current name and description into your run notes. Do not replace “sell” with “hold,” “vault” with “inventory,” or “craft” with “collect.” Those substitutions create long grinds that never touch the official counter.

Track progress with evidence

Before starting, capture the badge state, current visible counters, team size, mode, and server date. During the run, record only meaningful milestones: checkpoint distance, sale total, item crafted, revive, vote, boss finish, or puzzle reward. At completion, wait for the Roblox badge toast and check the badge page again if the toast is missed.

The public badge directory shows awards, but award totals are not drop rates or difficulty ratings. A high award count can reflect age, popularity, previous balance, or a once-easier condition. Use it only as confirmation that Roblox recognizes the badge.

Keep persistent and single-run goals separate

Traveller, Entity Slayer, crafting, sales, Guardian, and reputation descriptions read like cumulative milestones. The public text does not promise whether every counter persists across servers, profiles, beta wipes, or update migrations. Test persistence by recording a value, rejoining, and comparing the same interface.

Solo Pro, Team Player, endings, bosses, Lucky Roller, and some challenge badges are better planned as bounded attempts. Avoid assuming partial distance or consecutive wins survives a team change. If the run condition is broken, restart the attempt only after checking whether the live tracker reset.

Combine goals without creating conflicts

A normal supply run can contribute to travel, zombie kills, crafting, sales, vault value, revives, and reputation. A four-player run can also target Team Player. A solo attempt cannot simultaneously satisfy Team Player, and a Fred defeat conflicts with the cure outcome in the same ending. Assign one primary completion goal and treat cumulative progress as a bonus.

Nightmare is always night according to its official badge. That makes it a possible setting for night-dependent class testing, but it does not automatically satisfy unrelated travel or combat conditions. Likewise, killing enemies on horseback or with an RPG should be tracked separately from the general Entity Slayer total until the live badge awards confirm overlap.

Troubleshoot a missing award

First compare the action with the exact description. Check whether the distance unit is Km, the team has exactly the stated size, the item came from a Workbench, or the value was actually sold or stored in the vault. For a boss, record who delivered the finish and whether the encounter reached its normal completion state.

Then wait briefly for Roblox award delivery, inspect the badge status, and rejoin once if the server looks stale. Do not repeat hours of progress because a toast failed to appear. A toast can be delayed while the award is already recorded; conversely, an in-game achievement banner may not be a Roblox badge.

If the badge remains locked, record server version, mode, party membership, reconnects, and the exact action. Report reproducible behavior through the creator’s current support channel rather than guessing a secret threshold.

Badge checklist format

Use one row per badge with name, official wording, category, starting state, measured progress, team size, mode, completed action, toast time, award state, server date, and evidence. Add a notes field for possible beta bugs, but never rewrite the requirement based on a single failed attempt.

For secrets, record the clue or NPC interaction instead of publishing an unverified universal answer. For economy goals, log the counter before and after one controlled transaction. For crafting, craft one known item and verify whether the counter rises before committing materials to a long batch.

Official condition snapshot

The verified directory includes Traveller I–VI; Solo Pro; Team Player; Entity Slayer milestones; God Slayer; Crafter milestones; Rich Person; Elon Musk; Gold Hoarder; Guardian; Trusted; Reputable; Break Into Hospital; Case Closed; Junk King; Lucky Roller; Cure Fred; Defeat Fred; Defeat Dracula Boss!; Finish Nightmare Mode; Vampire Hunter; Horseback Hunter; Rocket Rider; Horse Slayer; and other currently enabled entries. The focused pages explain the requirements relevant to each track.

Evidence boundary

Badge names and quoted conditions are Official through Roblox’s badge data for Universe ID 10759337137, checked September 18, 2026. Counter persistence, shared credit, mode overlap, hidden prerequisites, in-game rewards, and beta defects require in-game testing. Community route advice is labelled separately and can change after an update.

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